Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 25-06-2013 , 06:00 AM
Registered User
Join Date: Dec 2011
Posts: 19

Wrap Deformers not working with Unity

Hi, I have a big problem with my model. I created it in Maya. It has a main body and a leotard as clothing with is attached to the main body of my model with a Wrap deformer. It works fine in Maya. Problem is that the wrap deformer means nothing to Unity so it doesn't work. Now, the clothes do not move with the model. Apparently, Unity does not yet support deformers.

Any ideas how I could get around this? I've tried copying my body weights to the clothing, but doesn't work. It caused all sorts of weight confusion and weird deformities.

user added image


Check out my Spark Comic Webcomic: https://sparkcomic.com
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads