I'm trying to model my motorcycle (Honda CBF 125) in Maya 2013 and i'm having difficulties modeling the engine as it's quite a complex shape when it comes to 3D modeling. Here is the reference image i took of my bikes engine:
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I'm having problems where the beveled bit intersects the cylinder bit of the engine here's my model so far with the wire frame:
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how would I model this in as much quads as possible? Is there any videos or tutorials on techniques for modeling this type of object?