Hey thanks. Yeah something like that would be cool, Ive seen some peoples videos of their tanks doing all of that and they look amazing. Ill have a look around for a few tutorials.this is really nice. what is the material on the wall giving the reflections? there are some really good vids on tank rigging, although i can't remember where i saw them. you can get pretty in depth with it though... machine gun with the spent shells flowing out and hitting the side of the tank, shocks for each individual wheel and alot more. i'd like to see it when you're done.
Thanks for that, yeah I think I do have some spot lights in it, I think I have them set very low or too dim. Ill try add some area lights though. And change the floor and walls a bit. I just used the same material for floors and walls, but just used a blinn for the walls.For your first proper model this is pretty damn good mate. The only crits I have are the reflective wall, that, unless its glass, would be concrete. The rivets on the floor, lose them, that floor would be concrete and you would not want a tracked vehicle trying to drive over them. Looks like you are using a spotlight or directional, doesnt give it justic as its a bit dark in some images, try an area light....still good bloody effort mate.
@davrave is the tank expert, hopefully he chimes in.
Cheers bullet
Thanks. Ill search around for some videos on here, it seems like a great site.I have to agree with bullet. The tank looks cool from what I can see but the background is weak and ill thought out.
Funny enuff my first model was a tank - it had 8 sets of tracks and some doc oc arms and was made in max. Hahahaha good old days
Im sure Mike did a free video on this site somewhere on how to do tank treads I will have a look once one my pc.
If you want advice on the tank though - more light is need in renders, wire frames (even if just screen grabs) are useful for us to see the model, and uv maps are all good practice in W.I.P.
Great first model
Thanks for the links, I watched about 4 of those videos and found a few answers to the problems already. The link for the reference images is real useful, I had only been using images as references but no close ups.Looks good for a first, lots of references are a must see link. Also see link for animation..........dave
ref
https://svsm.org/gallery/PzKpfwVPantherII
animation
https://www.3dworldmag.com/2012/02/22...racks-in-maya/