Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 18-10-2013 , 08:58 PM
Registered User
Join Date: Oct 2013
Posts: 1

Rotation Values ruined after save & opening

Hello all,

I just started last week with Autodesk Maya LT 2014 and I am currently fighting an annoying problem:
Every time I save my Scene and open it later again somehow my Rotation Values get converted.
Example:
user added image
All I did here was: new scene -> add cube -> rotate 45° -> save -> close Maya -> start Maya -> Open File.
And suddenly my 45° get turned into 0.785 ??

Anyone knows what this is about?
Grateful for every tip user added image

Kind regards,
diiiP

# 2 18-10-2013 , 10:39 PM
ctbram's Avatar
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Join Date: Jan 2004
Location: Michigan, USA
Posts: 2,998
It appears degrees are being converted to radians. There are pi radians / 180 degrees so multiplying by 45 degrees you are left with .785 radians.

I am not on a machine that I can open Maya on atm so I cannot say how you got it displaying rotations in radians but that seems to be what is going on.

From the command line you could try : currentUnit -query -angle to see what is returned as the cirrent default angular units. You can use this same command to change the angular units to deg. Although I am not sure how you are getting the units to be changed in the first place.


"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675

Last edited by ctbram; 19-10-2013 at 08:23 AM.
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