This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Whenever I try to export geometry from Maya into a .mi file, the file exported is only a few hundred bytes in size and nothing appears when I render the file in Mental Ray using render proxies.
These are the settings that I'm currently using :
Any help would be appreciated!
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