Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 14-12-2013 , 01:00 AM
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wierd rotation deformations



Last edited by eternalsoul2012; 14-12-2013 at 01:06 AM.
# 2 14-12-2013 , 03:17 PM
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It looks like double transforms, how do you have the structure in the outliner? If you could show an image of that, it may show why. Is the geometry parented under the main control curve, if so make sure it sits outside of this group


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# 3 14-12-2013 , 08:54 PM
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Join Date: Feb 2003
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Looks like you do have a double transform.

check the order of how the rig is attached to the main control group...you may have gone 1 level too far, its usually something simple

Jay

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