This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Ok, I have designed 2 logos in the past and I need to make a new website. Not too graphical, a lighter layout (not a black background, but white). So which of these 2 logos do you like? Im going with the G in the mountains logo at the moment.. but I would like your decision . Oh, and you can see how i used the first one at the moment at my website https://www.gohtel.com. This is not spamming i hope because theres nothing there but the logo! hah.
"I should call you sugar maple tree cause i'd totally tap that" haha
Heh, ok tariqrf... i can see how it couldnt be too good. Thanks for the responce though... These are made in a 2d program, and now that i have a basic grasp on maya i will try to make a logo with that . For now i will use the ball.
"I should call you sugar maple tree cause i'd totally tap that" haha
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