How to use textures from GameTextures.com on Maya?
Each texture from gametextures.com came with a series of maps. But I don't know exactly where I need to put this maps in Maya.
Diffuse map => this is easy, in Maya it is connected to the material's color
Specular map => ?
Gloss map => ?
Normal Map => this is easy too, in Maya it is connected to the Bummped Mapping
Transparency Map =>
Height Map =>
Emissive Map =>
Thanks!!