Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 04-03-2014 , 07:06 PM
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RIP Softimage


# 2 04-03-2014 , 07:24 PM
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Lame, but I saw this coming. There's no way they can keep R&Ding all of that software they've eaten so something had to drop. I think Maya and Max will absorb certain different features.


- Genny
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# 3 05-03-2014 , 07:26 AM
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I only used it for FaceRobot anyways so I am not terribly concerned. IT still beats most facial systems out there when calibrated properly. Also being able to extract C3D data out of Faceshift and port it over to a FaceRobot rig turns out pretty good. Makes the mouth deformation much more believable.

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