This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Ive been trying to follow along with some tutorials to create fire effects using fluids but keep running into the same issue.
When i create a default fluid container with emitter or emitter created afterwards the 'smoke' emitted appears all blocky and not smooth like they do in the tutorials. Ive set everything to default yet not sure what is happening. Heres some screens of what it looks like.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off