Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 12-03-2014 , 11:57 PM
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Join Date: Feb 2014
Posts: 3

Mesh will not Render

I have a mesh figure which rendered pretty well until I uv mapped it, after which it disappeared in the viewport (which has happened before). It was still in the Outliner, and I was able to delete and undo to get it back. I had to delete and undo every time I opened the mesh, until I rigged it, at which point the problem went away. I added a dress with a wrap and jiggle deformer, and was working on hair. Now when I open the project, the only way to render the body mesh is with Maya Hardware 2.0. Maya Software Render will render the dress, Mental Ray shows nothing. If I go back to previous saves it is so erratic that I am loosing track of what render engine renders what scenes. Nothing is missing from the Outliner. I am using Maya 2012 for Mac. I have deleted my preferences. I have tried reassigning materials. I have done searches for a couple of days now, but I cannot find a consistent problem or solution, although there are many similar issues.

Thank you.

# 2 13-03-2014 , 05:10 PM
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Join Date: Feb 2014
Posts: 3

Render Issues

I found my answer at the bottom of the post "Render is Only a Black Screen." Somehow in the Render settings>render selected objects was turned on. I don't remember turning it on, and I even went through each of the render settings>presets>load default.

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