hi again, after installing GI Joe, i've made some experiences that i want to share with you guys!
In tha first image, i've used the the fault sky and ground lights plus the default baker shadows! I think that image is cool, simple but cool ! In the second one, i've modifyed the cylinder and the inner shadow is wrong , after this i've tryed to add a spotlight to fake sun light and add some extra shadows, but there are no shadows coming from that spotlight! How can i solve it?
If your spotlight's not casting shadows, the first thing I would check is that "use depth map shadows" is on in its attribute editor (or the channel box). BTW, Nice results with GI_Joe so far. Much better than I seem to get with it. You may also want to check out the thread below if you haven't seen it yet:
Oh englar, this is nice! I wish i could get GIjoe working, but it keeps saying it cant find the file in a directory that does not exist (e:/vga <--- and on and on. Oh and also, if im right thats the hulks eye... so have you seen that trailer for "the hulk" - the movie? I cannot wait!
"I should call you sugar maple tree cause i'd totally tap that" haha
How can i edit line 57 in GI_Joe.mel? With Wordpad? And yee, it's Hulks eye, i've seen the trailer and there is some superb special effects! CanĀ“t wait!
Yep, wordpad will work although it might be easier with a text editor that shows line numbers such as EditPlus or even an html editor like homesite or dreamweaver.
The cool thing about EditPlus is that it makes scripting in Maya a bit easier. If you go to: https://www.editplus.com/others.html and just do a search for "maya" on the page you'll find a mel support zip file. This allows EditPlus to recognize the .mel suffix....not to mention on the left-hand side gives a maya attribute word list for scripting. When I first came across it, I authored a post in the mel forum and included a screenshot. Here's the link to the thread if ya want to see what it looks like:
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