Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Can any one help me fix my maya uv issue, i have laid them out well and transferred them to photoshop but when i return them to maya they do not work, they are just like unUV'ed textures
Yeah, you probably want to scale all the UVs down into the 0-1 space. The texture is repeating once for every 0-1 tile. Otherwise you can modify your place 2D texture node to have the repeat be 0.2 (1/5th the size).
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off