Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 19-06-2014 , 02:26 PM
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Maya Uv Issues

Hello

Can any one help me fix my maya uv issue, i have laid them out well and transferred them to photoshop but when i return them to maya they do not work, they are just like unUV'ed textures

# 2 19-06-2014 , 06:19 PM
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Can you post a screenshot of how the UVs look in the UV texture editor after you bring the texture back into Maya?

# 3 19-06-2014 , 06:59 PM
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Did you forget to save ????


# 4 20-06-2014 , 03:13 PM
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Here the Screen Shots

stwert: I used a scale of 1-5 in the UVs but the texture image fills on only 0-1. But here is the snapshot

Attached Thumbnails
# 5 20-06-2014 , 03:36 PM
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Yeah, you probably want to scale all the UVs down into the 0-1 space. The texture is repeating once for every 0-1 tile. Otherwise you can modify your place 2D texture node to have the repeat be 0.2 (1/5th the size).

# 6 20-06-2014 , 06:51 PM
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Thanks stwert it really worked

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