Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 20-06-2014 , 10:05 PM
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Hot keys for camera placement

I'm new to Maya, but I've been using other 3D programs for a while.

One thing that I was very much accustomed to on the previous program I was using that is not present in Maya was a lack of being able to control the view with the number pad. I wanted to know if there was a way I could set it so that:
4 = left view
5 = front view
6 = right view
8 = top view
2 = bottom view
3 = perspective view.

# 2 21-06-2014 , 02:36 AM
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Doesn't seem to be the case. Maya doesn't differentiate between the two sets of number keys. You would have to overwrite, the smooth preview, shaded, shaded with texture hotkeys etc.


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# 3 21-06-2014 , 08:15 AM
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And I am totally up for that, because I find the current function. of the numbers to be less than useful for me. How can I overwrite them into the desired camera controls?

# 4 21-06-2014 , 12:41 PM
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Go to windows/preferences/hot key edit...................dave




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# 5 21-06-2014 , 03:57 PM
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Yes, I've gotten that far, but I don't know what to do from there:
1. What are the names of the commands that I'm looking for regarding making the camera angle change?
2. I don't really seem to get how I'm supposed to remove hot keys. I've been looking through the manual, and at a number of youtube videos and gained little insight. And that's why I'm asking on this board.

The manual says

Remove
Select a hotkey and click Remove to unassign the hotkey.

How do I do the whole "select a hotkey" bit? Because "remove" is always grayed out.


Last edited by Saijee; 21-06-2014 at 04:40 PM.
# 6 22-06-2014 , 03:31 PM
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Click on the assigned key in the "current hotkeys" box, selecting it will enable the remove button.

I would just go ahead and hit the new button and create hotkeys from scratch using this code. The example below switches the camera view to the right side.

Code:
// To act on it, we need to know what panel is currently active
string $panel = `getPanel -withFocus`;

// Try to change the bookmark ONLY if the active panel is a modeling view
if(`getPanel -typeOf $panel` == "modelPanel"){
	
	// you can change "-rightSide" flag to any of the appropriate bookmark flags
	// for the other hotkeys
	viewSet -rightSide `modelEditor -q -camera $panel`;
	
	
}
For the front/leftSide/back etc flags check the command page https://download.autodesk.com/global/...s/viewSet.html


- Genny
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# 7 23-06-2014 , 04:09 AM
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It works, thanks!

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