Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 26-06-2014 , 03:32 AM
Registered User
Join Date: Mar 2014
Posts: 6

Underwater clothing effect

Hey there!

So I'm rigging a character for a friend, and said character has baggy clothing. During the film she will be producing, that character will be going underwater, and I am now faced with the challenge of figuring out a way to allow an animator to easily(?) achieve the desired effect of loose clothing flowing underwater. The designs are very basic and the model is super simple/low poly, but I'd still like to achieve a relatively flowy effect with the fabric. The director of the movie does not wish to use nCloth, so I have separate pieces of geometry for the body (hands and head), pants, shirt and shoes.

Any suggestions will be welcome!

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads