This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Hey I need some help!
As a relatively new Maya user I'm still not extremely familiar with Maya so I need some holes filled in, literally. I have attached a picture of the mesh I'm dealing with. As you can see there is a hole in the mesh, which was one a protrusion from the mesh. I want to fill it in with triangular faces, but cannot. Can anyone help? Also, why can't a user just connect two vertices with a line segment???
I know I can use a soft modification tool and just push the protrusion so it is inline with the rest of the mesh, but it is very irregular.
Go into edge component mode. Then double click on one of the border edges to select the border ring. Then Mesh > Fill hole. That will give you a many sided n-gon, or it should. After that, you can use the split polygon tool to divide it up or simply triangulate (since it looks like you've got all tris already). Hope that helps.
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