Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 02-07-2014 , 03:51 PM
Registered User
Join Date: Jul 2014
Posts: 2

Filling in the Holes

Hey I need some help!
As a relatively new Maya user I'm still not extremely familiar with Maya so I need some holes filled in, literally. I have attached a picture of the mesh I'm dealing with. As you can see there is a hole in the mesh, which was one a protrusion from the mesh. I want to fill it in with triangular faces, but cannot. Can anyone help? Also, why can't a user just connect two vertices with a line segment???
I know I can use a soft modification tool and just push the protrusion so it is inline with the rest of the mesh, but it is very irregular.

Thanks!

Attached Thumbnails
# 2 02-07-2014 , 05:24 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
Go into edge component mode. Then double click on one of the border edges to select the border ring. Then Mesh > Fill hole. That will give you a many sided n-gon, or it should. After that, you can use the split polygon tool to divide it up or simply triangulate (since it looks like you've got all tris already). Hope that helps.

# 3 03-07-2014 , 11:49 PM
Registered User
Join Date: Jul 2014
Posts: 2
Thanks! It worked, the problem was that my mesh was actually multiple meshes which I had to combine using the merge edge tool.
Cheers user added image

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads