This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
hello. i have trouble making zDepth pass with vray. when i render single frame in maya then everything is fine - white is near, black is far. but when i make batchrender, colors are flipped - black is near, white is far. how can i fix it?
There is a reverse node in the hypershade not sure it will work for this, but I wonder why it should render that way in the first place.....................dave
i think, the fastest way would be to revert the result image in another programm. but i still didn't get, why it revert it while batchrendering. i checked every setting.
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