Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 08-07-2014 , 08:58 PM
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Join Date: Jul 2014
Posts: 1

Rendering Lithophane Model

Hello,

I have multiple lithophane models that I want to render as a realistic looking image; I am having trouble figuring out how to do this. Lithophanes have two sides: one side has an engraved image while the other side is very thin allowing for a realistic image to be seen when light is shined from the other side. So, I've been playing around with the transparency and translucency of the lithophane model while putting a light on the opposite side, yet I still haven't found the result that I want. This may be similar to how stain glass works (light from one side illuminates the other side), but I'm not sure. If anyone could assist me in rendering a realistic image of a lithophane, I would really appreciate the help.

Thanks

# 2 08-07-2014 , 10:32 PM
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The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
Try using mentalray and a mia_material with a glass preset.................dave




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