Molecule Modeling - Need to snap cylinders to center of spheres
I am very new to Maya, and am still figuring my way around the interface. (This is actually my first post here). I am doing some simple molecule modeling using the traditional sticks and balls molecules. Like this image -
What I want to do is to somehow link the cylinders to the spheres, so they penetrate right to the center of the molecule. I am not sure if I should create a sphere, then cylinder, rotate cylinder and *somehow* snap one face of the cylinder to the center of the sphere, and then CTRL+D (and then G) to duplicate around the center of the sphere on one axis - and then maybe duplicate and move the sphere so each cylinder has spheres on each side. The moving the spheres in 3D space to achieve the depth?
Basically a little lost and looking for any guidance or thoughts from those more experienced in the community.