Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 30-07-2014 , 07:23 PM
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Join Date: Jul 2014
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working with DWG files

Today is my first day using Maya. I am mainly work in Adobe Design Suite but we are looking to do more High End modeling and animation for some of the jobs we are pursuing. I have imported a Dwg file into Maya and want to start the process of extruding and texturing. My main question today is how can i take it from this drawing with lines everywhere to a drawing in which I can select surfaces for the different materials I want to extrude and add textures to. I know this is very simple in a program like sketchup

Specific Example: the roadway & Sidewalk, I have the lines representing the edges of the roads and sidewalks but I'm unclear how to join them and make a solid object to extrude and texture.

# 2 30-07-2014 , 09:27 PM
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The thin red line
Join Date: Aug 2009
Location: England
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Could you show what you have imported so we can give some suggestions..............dave




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# 3 31-07-2014 , 12:30 PM
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Roadway Line Drawing

This is a jpeg of the line drawing that I brought into maya

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# 4 31-07-2014 , 12:46 PM
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The thin red line
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