Maya viewport performance FPS oddity
Hi guys,
I have a scene imported from motion builder with 22 characters, so quite a few. All rigged with skeletons etc. and Animated. I have maya 2015 and i'm getting a nice smooth frame rate if I move the camera around in the viewport and look around. But if I playback I only get like .1 FPS, too slow to be workable. Since it only happens on playback and not single frame display it seems like it would have something to do with trying to display all the bones and rigs? I've tried hiding these but it doesn't seem to help. Any ideas on how I might be able to achieve smoother playback? Even if I set display to bounding boxes it's still only about 3fps on playback!
I have a quadro k5000 so pretty nice video card.
Thanks for any assistance!
-Ethan