I have tried that already.. but I can't even the surface to look smooth and alignment : /It's common to have that problem. You can try spreading the edges out to soften the area. Take the vertices to the right of your holding edges, and mesh > average vertices. Or use the slide edge tool might be more precise.
Isn't it's wrong to use triangles? I have tried it before and it makes the faces poke a bit, you can see it clearly if you look from a certain angle..Just cut in some new edges and delete the two edges................dave
Thank you for pointing that out, I have redone the edges, but I'm still having the same problem, I have tired to relax/align the mesh as much as possible but you can still see the little edge popping out on the smooth surface : /If you look carefully at where Dave suggests cutting, you shouldn't have any tris.
Nope, this isn't a PS3, but now when you mentioned it, it does resemble PS3..Are you making a playstation?