This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I am an old Autocad user, like in the 90s, really long time ago. When we would draw lines or even polygons we would be able to trim them back to a n edge....is there something like this in Maya to quickly and easily trim a polygon back to an edge.
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