Bifrost shader renders black
Hey guys,
I'm having trouble with the bifrost liquid material in Maya 2015. Everytime I render it just comes out black and there is a whole in my alpha where the object was. This happens whether its applied to bifrost generated meshes or not. I heard this was a problem with SP1 but I was using SP2. I updated to SP3 and then tried reinstalling maya (to SP3 again) but with no success.
Anyone had this issue or know any way to fix it? Any help would be awesome =)