Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 21-09-2014 , 07:00 AM
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Join Date: Aug 2014
Posts: 10

Dents in attached meshes?

Hey guys,

I posted this in the newbie lounge but someone told me to move it to modeling so... anyways, I've been working on a character (who I've started again 3 time cuz of this) and whenever I attach the arm and the leg to the body there are dents? Anybody got a solution? user added image

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# 2 21-09-2014 , 05:45 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
It looks like you might have some internal faces that you'll need to delete. Otherwise, make sure the edges are soft by selecting the joining edges and Normal > Soften Edge.

# 3 22-09-2014 , 03:24 PM
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Join Date: Aug 2014
Posts: 10

Oh Gods THANKS

Lol such a simple solution I feel so stupid right now user added image Thanks alot man, loads of help user added image user added image

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