but seem to be having trouble with perfecting the mesh for the body. When smoothed out using the 3 key, some of the faces/edges are skewed and twisted. I have been able to resolve some of these by deleting the faces and re-extruding the edges, then merging the vertices to seal the polygons. But no matter how many times I try to fix some of these, I can not get them to smooth out.
I have attempted to merge edges instead of polygons, but this doesn't work. Also, when deselcted and smoothed out using the 3 key, there are numerous ugly, defined seam-like edges along the model, where there shouldn't be any.
Check to see if the are any normal are flipped the wrong way go to panel/lighting/two sided lighting un tick that, if any polys are black they are facing the wrong way just flip them............dave