Modeling a Skull - open to suggestions
Hey everyone. Ive just finished modeling my first rough sketch/model of a human skull. Here are some images. Im open to suggestions on helping my model look more realistic. I know there is an issue with the lower jaw. and the fitting of the teeth together. but if there are any other suggestions you all may have i'd love to hear it. my next step will be adding a bone texture, and later animating the skull cracking, falling off, and revealing gears, cogs, and other mechanics along with a ticking clock in replacement of a brain. ready.. GO