Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 17-10-2014 , 02:52 PM
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Join Date: Feb 2004
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shrinkwrapping edit points of a curve to a surface

Hello there!,

i have quite a specific problem - i have a 3 cubic EP curve that i have drawn out with a few points which i want to shrinkwrap to a surface. Which is easy enough to do. The problem is i want to shrink wrap the edit points of the curve to the surface, rather than the control vertexes.

i have some code that automatically shrinkwraps my curve but i guess automatically the vertexes are what is used in the shrinkwrap deformer:

#################################################
shrinkWrapNode = pm.deformer('curve1', type='shrinkWrap')[0]
pm.PyNode("BASE_MESH").worldMesh[0] >> shrinkWrapNode.targetGeom
shrinkWrapNode.projection.set(4) # closest
shrinkWrapNode.closestIfNoIntersection.set(True)
#################################################

can anyone help me with this??

thanks,
Sam

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