Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 29-12-2014 , 11:19 PM
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Join Date: May 2014
Posts: 30

Where to load gloss and spec map?

I'm about to render a vehicle and I'm not sure where to load my gloss and spec maps. I'm thinking blinn would work ok. Do I load the spec map in specular color? Do I load the gloss map in eccentricity? Thanks.


Last edited by madwh; 29-12-2014 at 11:23 PM.
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