Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 06-01-2015 , 09:48 PM
Registered User
Join Date: Jan 2015
Posts: 2

How to remove surface shader?

Hi! So I'm very much new to the whole Maya scene, and I've a problem. I'm using a file which has a surface shader so that the object can be rendered without lighting. How do I remove that and apply materials that react to lighting as a default lambert would? I tried reapplying the material various times, and I tried going into the graph network of the shading groups (in the Hypershade), but I'm still just as lost. Anyone know how to do this?

# 2 06-01-2015 , 10:00 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
You should be able to simply select your object and apply a new material. Do you have any render layers? That will make things more complex if the surface shader is applied on different render layers.

# 3 06-01-2015 , 11:06 PM
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