Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 06-01-2015 , 09:48 PM
Registered User
Join Date: Jan 2015
Posts: 2

How to remove surface shader?

Hi! So I'm very much new to the whole Maya scene, and I've a problem. I'm using a file which has a surface shader so that the object can be rendered without lighting. How do I remove that and apply materials that react to lighting as a default lambert would? I tried reapplying the material various times, and I tried going into the graph network of the shading groups (in the Hypershade), but I'm still just as lost. Anyone know how to do this?

# 2 06-01-2015 , 10:00 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
You should be able to simply select your object and apply a new material. Do you have any render layers? That will make things more complex if the surface shader is applied on different render layers.

# 3 06-01-2015 , 11:06 PM
Registered User
Join Date: Jan 2015
Posts: 2

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads