This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
You could try this: https://surfaceproartist.com/blog/201...maya-eyestrain
Seems a bit extreme, and I'm not sure exactly which value corresponds to the distance tool text (or other in scene annotations), but I can't find any other way.
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