Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 12-02-2015 , 10:04 AM
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Join Date: Oct 2010
Location: Toronto Canada
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Moving Vertices

Hi There,

I have a polygon cylinder, I have deleted the end caps. I have scaled all the vertices at one end of the cylinder into a perfect point, so all the vertices are exactly on top of one another. If I can't hit "undo" and the vertices are not merged, is there a way to scale them back out evenly without having to select each vertice one at a time and move them arbitrarily back into a circle?

Thanks!
Emms.


Emms
# 2 12-02-2015 , 01:35 PM
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Join Date: Dec 2006
Location: South FL
Posts: 3,522
You could just drag select all the verts in question and scale them back out in an ortho view.


- Genny
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# 3 12-02-2015 , 10:04 PM
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Join Date: Oct 2010
Location: Toronto Canada
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You could just drag select all the verts in question and scale them back out in an ortho view.

Thanks, I tried that but same result. The vertices don't move at all. Guess I might just have to do it manually. user added image


Emms
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