How to extrude from helix and making animations work on all parts?
Hi all,
I have been trying to create a working spring between two point (support structure and body of a trailer).
Creating the spring with the dynamics and rigging it to work is going to plan, but I need a kind of "hook" on each end of the spring, so it has connection points that look like the real model (see picture).
I have tried to extrude the end of the spring along a CV curv (see picture) to create an attacher end, but how do I get these "hooks" to follow when I stretch the spring from minimum to maximum - the extrution stays at the same point, when I stretch the out the spring?
Thanks in advance to anyone able to point a newbie in the right direction
/Kenneth