This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
In earlier versions of Maya, if I wanted to view a texture file or source image (something plugged into a material basically), clicking on the view button would open it in the native 'preview' Mac OS application.
Somewhere down the line this has changed to 'fcheck' - which I find a little flaky, and so would like to change it back to 'preview'
I can find the preference for this easily enough, but navigating to the app in my applications folder won't allow me to select the app - Maya treats it as the unix folder it is and so I end up navigating into the folder structure of the app.
Does anyone know how I can stop this behaviour, or where within the app folder structure I'll find the file I need?
The path to the Preview executable:
/Applications/Preview.app/Contents/MacOS/Preview
Similarly you can specify any other application as well. The main executable can usually be found in the "Contents/MaxOS" directory within the main application.
For example:
/Applications/Adobe/Adobe Photoshop CS6/Adobe Photoshop CS6.app/Contents/MacOS/Adobe Photoshop CS6
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