Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I am need some urgent help please.
I've gone through the process of assigning a png image to a polygon flat plane (for a background) but it has a black background instead of a transparent one. I've tried changing it by camera->environment (changing it to white) but this doesn't affect it.
I am new to using Maya.
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