This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
When i render still frame it is all good, but in batch render first two, three frames it sticks,then NOT to animated geometry. I exported patches for batch render with animated range.
it appears that instances stopped following mesh no matter what the scene is, it only works as it should 3 frames and then stays frozen, independently, from based animated mesh...please, anyone, maya 2016
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off