Eyelashes (map on plane) won't render in mr
Is there any way to make eyelashes (an alpha map on a polygonal plane, put in transparency node of a material) appear when I render using mental ray? They show up fine in the viewport (see screenshot), but when I render, it's just the solid black plane. Yet it renders correctly in Maya Software. I don't want to use that...is there some setting I can use to make it render in mental ray? I'd really prefer not to have to go back and model each eyelash individually, sigh.
Also, what's the best way to attach these lashes to the character's eyelid so that they move when she blinks?