Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 14-06-2015 , 09:05 PM
Registered User
Join Date: Dec 2013
Posts: 52

Convert> Texture to Mesh / Sequence

I have rather strange or impossible question. It might be achievable with script but I am not advanced enough to write one so I thought of asking you.

There is an option in Maya that convert texture to mesh. Convert >Texture to Mesh

I want to use this one but then I want to convert image sequence into mesh either will animated, changing vertex points or convert it into separate /per frame different meshes.

Does anyone knows a plug-in, script or any solution to this?

user added imageuser added imageuser added image


Last edited by GeorgiStamenov; 14-06-2015 at 10:57 PM.
# 2 15-06-2015 , 09:50 AM
David's Avatar
SM Tea Boy
Join Date: Apr 2002
Location: Prague
Posts: 3,228
Well depending on what it is you want out of it at the end you could try convert -> displacement to polygons.

This would work for terrain or something like the sea... what geo are you trying to get out of this conversion process?


From a readers' Q and A column in TV GUIDE: "If we get involved in a nuclear war, would the electromagnetic pulses from exploding bombs damage my videotapes?"
# 3 15-06-2015 , 01:08 PM
Registered User
Join Date: Dec 2013
Posts: 52
Now that you mention it I can do texture deformer on a plane and export the plane as OBJ sequence. If i do this I would still need somehow to reduce randomly the vertex of the plane because they will be created a way to systematic. I need to export texture to mesh and then use it as OBJ sequence in Plexus in AF.

Convert texture to mesh does make random vertex depend on the texture and this kind of fit with the chaotic way I want Plexus to look like

# 4 15-06-2015 , 01:36 PM
Registered User
Join Date: Dec 2013
Posts: 52
I guess my question is:

Can I write a simple mel script that would batch the option Convert>Texture to Mesh?

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads