Hi,
I face this 3 error when i export animation from maya to fbx for unity. it says delete Non-deformer history. when i delete it will automaticaly detach skin from joint.
Please help me if you know how to fix it.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off