2nd, I have had maya for a few months, and have mainly animated in it, not modeled anything.
I wanted to try modeling.
Ok, so when I create a polygon in maya, such as Earth, and I want to create a moon as well, I create 2 spheres, one bigger than the other. I apply an Earth texture to the bigger one, which goes well. I then go to texture the 2nd sphere with a moon texture, to find it has also been textured with the Earth texture. When I try to remove it, it removes the texture from the 1st one as well. This only happens with a few models, as I downloaded a few models from the internet, and they textures fine. I don't know what I am doing wrong, can someone help?
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Thanks,
Jon (Nacho Productions)