Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
This is my first low poly game character and I rigged him for a short animated sequence. The sequence and texture map can be viewed at my site if you are interested. I learned a lot from building him and it was a lot of fun.
Originally posted by M Hey hauser33... this is awesome. It looks great for a game character, and 3500 polys is not that much . Good job, and keep it up.
And I remember when you had to stay under 100.
I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve.
-Bilbo Baggins
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off