Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 22-07-2015 , 03:02 PM
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Join Date: Nov 2012
Posts: 107

joint orientation question.

I'm using 2012 version and instead of worrying about orientation can't I just duplicate the joints, move them, rename them then obviously double check orientation and this will solve some of the orientation issues? I'm following a few tuts but they say I need to write a script for orientation correction, if they are incorrect. Won't duplicating them when there correct the first time solve this issue and there won't be a need for the script?

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