Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 20-08-2015 , 09:15 AM
choo's Avatar
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Join Date: Jan 2011
Posts: 116

Mocap data

Hi,

Whenever i import a mocap data such as fbx or bvh, the skeleton always moves weird. I tried apply euler filter but it's not the solution.

Does the fault lies in the mocap data itself or do i have to do something in Maya to make it right?

thanks

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