Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 21-09-2015 , 02:59 PM
Registered User
Join Date: Dec 2013
Posts: 52

Domemaster3D

Hi guys,


I don't if you are already aware of Domemaster3D shaders, which they say can be used to render images for Oculus Rift.
I was wondering if someone of you already have tried it and can share some info on how exactly the shader should be constructed?
So far i have found this tutorial (https://www.andrewhazelden.com/blog/2...3d-v1-6-alpha/) but I cant understand how to create it ?

thank you user added image

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