Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 29-09-2015 , 06:31 PM
Registered User
Join Date: Dec 2013
Posts: 52

Rig to Mocap FBX

Guys,

I am having a problem here to make the HumanIK rig to follow the Mocap FBX rig. I have already re-target all the joints from the Mocap rig and it usually works perfectly but I don't get why now I get this strange error. The geometry of the monkey just disappears and when I find it in the OUTLINER and click F it leads me to the reference locator of the Mocap rig!!!

Please take a look at the video : https://youtu.be/l25EAejItRg

I know I miss something but I can't get what!? user added image

# 2 29-09-2015 , 08:33 PM
Registered User
Join Date: Dec 2013
Posts: 52
Am I always asking questions no one can answer?



My last 3 posts on this forum have lots of views and not even a single answer !!!

user added image

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads