Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Hello,
Video 3 from Robot Volume 1 series:
Was wondering whether anyone could explain why some edges (highlighted by red) I was able to bevel and others (highlighted in blue) I was not (attached pdf). The strange thing was that if I rotated the object and selected the edge from inside the model, I was able to bevel - don't make sense. I am using Maya 2015. Look forward to hearing people.
Thanks