In the last few months I have taken an interest in Architectural visualization. Without much experience in lighting, shading and rendering my first attempts at rendering a sort off realistic scene were far from satisfactory. But I think I am starting to improve....although I still need to learn a lot. And that is why I am posting this here....hoping for some critique to push my work to the next level.
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This is the raw render from Maya (rendered with Mental Ray) with a bit of adjusting in Photoshop.
For the next renders I am planning to make use of render passes and the Mila Material but I haven't had a chance to give that a shot.
What I am hoping to achieve is photorealism like in the example below.
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Tips and crits are most welcome