Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 05-11-2015 , 09:20 AM
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How to acquire such model without messing up everything

Hi,

My question is simple. How one can have such geometry without messing up subdivision surfaces and shading. I'm talking about the body(big cylinder) of R2D2. It's in the attachment.

Big thanks.

Edit: Also arms and.. pretty much any ngon without supporting loops.

Attached Thumbnails

Last edited by talha1; 05-11-2015 at 09:24 AM.
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