Mental ray - Materials not visible in render but viewport
Hey guys I hope you can help me out here.
I modelled a toilet, then applied the blinn material to the base and also gave that cap a material (also blinn) with another color.
Now I want to render the image, select mental ray as renderer and the problem becomes visible. The Toilet_base part has not the dark tone I set up in the hypershade. The toilet_cap renders just fine.
My questions:
What are the possible reasons?
Is it a geometry related issue?
Is mental ray fine with smoothed models?
and...
What can I do generally to avoid that?
I recently tried to render other objects too with mental ray and often I have noticed that the materials are not showing up in the render image, but in the viewport. (Sometimes with flickering or green faces)
Sigh... thanks in advance.