This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Hello. I did a mistake while I was attaching the leg to the body and I tried to amend my mistake deleting some faces and extruding others, the result looks good at first but when I see it in smooth mode I see the problem:
I could be a case of flipped normals. When in doubt, uncheck two sided lighting under the panel's lighting menu. It could also have been a case of unmerged/unwelded vertices.
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